The Captain’s Log: Our video evaluation of previous Quick Theories predictions. Were we right? Were we wrong? How will the predictions change? This time last year, the cryptocurrency hype was huge. Everyone and their mother was buying Bitcoin or getting into some ICO with dreams of getting rich. Now, the cryptocurrency market is in the… Continue reading We talked to a Bitcoin expert about the fall of Bitcoin and why we shouldn’t worry
Why UBS wants a digital human version of their Chief Economist – Previewing the future of consumer interaction
The Rundown: Most digital humans that we’ve come across thus far have been entirely fictional beings. However, FaceMe and UBS have teamed up to show us that digital humans can also be representations of real people. In a way, they “cloned” their Chief Economist into a digital human that can attend client meetings and speak… Continue reading Why UBS wants a digital human version of their Chief Economist – Previewing the future of consumer interaction
The Data Factories and Virtual Sweatshops that make the Internet run smoothly
The Rundown: We’re in this legal limbo where Big Tech companies can employ people for mere pennies to qualify datasets and improve their AI – effectively creating Data Factories and Virtual Sweatshops. This cheap labor helps the Internet and AI research function. But the millions of workers in this unregulated territory are being sacrificed for… Continue reading The Data Factories and Virtual Sweatshops that make the Internet run smoothly
AI doesn’t have a sense of humor. But it does help comedians create material.
The Rundown: Botnik Studios aims to answer the question: Can machines be humorous? It’s a very finicky creative art with really no formula. However, that’s not to say that AI cannot be extremely helpful to the profession. Over the next few years, comedians will begin using AI to help create their act and even in… Continue reading AI doesn’t have a sense of humor. But it does help comedians create material.
The best way to identify someone is by the way they walk, not their face
The Rundown: Gait recognition technology uses surveillance cameras to identify individuals by the way they walk. And it’s unbelievably accurate. This is why the Chinese government is implementing the technology to identify and watch their citizens. But there are some other interesting use cases, such as analyzing running form. By 2026, digital running coaches will… Continue reading The best way to identify someone is by the way they walk, not their face
Virtual facelifts and AI-generated makeup. When will the absurdity end?
The Rundown: Algorithms are being applied to video chat applications across the board, making the virtual facelift a standard in all video calls. This marks the beginning of a booming video alteration economy. By 2024, video chat applications will offer a variety of AI-generated makeup, virtual facelifts, facial reconstruction, and other digital appearance altering tools.… Continue reading Virtual facelifts and AI-generated makeup. When will the absurdity end?
Can Las Vegas become the Mecca of eSports gambling? [PART 2]
The Rundown: Everyone is talking about bringing eSports to television and all the money that Disney will make from exclusive content partnerships. However, we’re overlooking the eSports gambling market that will emerge as the real breadwinner because the masses will be educated and familiarized with eSports. By 2045, MGM Resorts will open an eSportsbook in… Continue reading Can Las Vegas become the Mecca of eSports gambling? [PART 2]
Everything you need to know about eSports and its unstoppable economy [PART 1]
The Rundown: At any given time of the day, nearly 1.2 million people are watching (and donating money to) pro gamer live streams. Media conglomerates, entertainment companies, and even Las Vegas Casinos are searching for their entry point into this absolute gold mine of an industry. By 2027, eSports and video game streaming will be… Continue reading Everything you need to know about eSports and its unstoppable economy [PART 1]
Walmart changes the world again – this time with virtual reality
The Rundown: Walmart is paving the path for VR training, bringing VR devices to 5,000 stores across the US to improve the training of over 1 million employees. The training applications will place their trainees in simulated, hands-on experiences and also help them prepare for the worst – like Black Friday or an erratic customer.… Continue reading Walmart changes the world again – this time with virtual reality